
The Rozarrian Empire makes its home in the vast inland plains of this continent as the eastern portion of it is largely desert or "jagd"-lawless lands so rich in Mist (the ethereal manifestation of magicite) that airships cannot fly over them. Ordalia is located in the western part of Ivalice. Ivalice is divided into three continents: Ordalia, Valendia, and Kerwon. At this time, magicite, a magic-rich mineral, is commonly used in magic spells and in powering airships-a popular form of transportation in Ivalice. Enhancing this feeling of depth is the fact that many of the CGI sequences that punctuate the game do not focus on the game's heroes but instead present action and machinations happening throughout the continent of Ivalice.įinal Fantasy XII is set within the land of Ivalice during an age when "magic was commonplace" and "airships plied the skies, crowding out the heavens". Final Fantasy XII also includes elements from previous games in the series, such as summoned monsters, Chocobos, and airships.Īnother hallmark of the game is the complex plotting which sees almost all of the player-controlled characters get equal billing throughout the story. The game introduced several innovations to the series: battles occur without a transition to a separate screen a customizable "gambit" system automatically controls the actions of characters and a "license" system determines which abilities and equipment are used by characters.

The most significant of these – the elimination of random battles in favour of enemies seen and fought using the same interface as exploration – gives the title a feeling akin to an MMORPG.
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It is the final original Final Fantasy game to be released on the PlayStation 2.įinal Fantasy XII introduces a number of innovations that differentiate it from the previous offline titles in the series.

For the Nintendo DS game, see Final Fantasy XII: Revenant Wings.įinal Fantasy XII is a Final Fantasy game by Square Enix.
